Saving Chloe

Saving Chloe (SC) is the fourth adult game set in the Elsaverse, and represents the end of the first story arc. It was publicly released on January 4, 2018, in HTML format and officially ported to Ren'Py in 2021, to be included in the Elsaverse Omnibus Vol.1 bundle that was released on August 5, 2021.

The story takes place a couple of weeks after the events depicted in Redemption for Jessika (2016) and Finding Miranda (2016), and runs in parallel with other titles like Darkness Falls (2018-2019) and the AAA (2018) novella. Saving Chloe answers many questions raised in previous titles, such as powers's origin, while showing that Chloe Reyes was actually the main protagonist of the saga since its inception. From a gaming perspective, SC represents a radical change from Tora Productions' classical approach as the developers get rid of scores and create a complex branching structure with up to ten different paths and several alternative endings, in order to allow players end the saga the way they'd prefer. There's, however, a canon ending from which future titles will take on.

Premise
The player takes on the role of Paul, a young lawyer whose love life has been a mess ever since Chloe's father, Morland, forbade him to keep seeing her, back in high school. More than ten years later, when a long-lost friend from those good old times shows up on his porch and suggests to get in touch with Chloe again in order to use her to stop her evil father, Paul must decide whether he's ready to face his ghosts from the past and fight for his love. Does he trust this colorful group of women with supernatural powers... or maybe it's better to use his own power to try to save Chloe on his own? That said, and considering Chloe may no longer be the sweet girl he still pines for, what if the solution to his relationship issues has been around for a while, and he hasn't realized just yet?

Canon Path Summary
''Please, be aware that this is just a plot summary. To succeed on the canon path and avoid going down other non-canon branches, the player must trust Miranda and her friends and choose Paul's actions and words wisely. A proper walkthrough can be found here.''

The game starts with a scene in which Elsa and Xara are secretly observing Paul's dreams, trying to confirm he's the man they are looking for: Chloe's boyfriend on high school. When Paul wakes up that Friday morning, he finds his long-lost friend Miranda on his porch. Back in high school, they were Chloe's closest friends, before Morland threatened Paul with killing him if he didn't stop seeing his daughter. Miranda tells him that Chloe is now working for Morland, and that the group Miranda is working with is trying to stop him, as he's responsible for the recent bombing at the Mayoral rally. To get to Morland, Miranda's plan is for Paul to contact Chloe again, as both girls are no longer friends either, and get some information out of her. Paul, who is still in love with Chloe and hasn't gotten over the shock of being forced to leave her because of Morland's threats, eventually agrees.

To find her, he uses his "Chloe-vision", a supernatural ability he discovered after high school, that allows him to focus his sight and see a purplish point of light in the direction where Chloe is. Understandably so, he didn't tell Miranda any of this. Paul arrives at a coffee shop next to the building Chloe is currently in; when his former girlfriend comes down for a coffee, he strikes up a casual conversation with her, pretending that the meeting has been totally accidental. After briefly catching up, Paul offers to help her to get free from her abusive father, and Chloe tells him that, if he is really willing to do that, he should have lunch with her later that day. She then leaves in a hurry, as she is hiding from Morland.

Paul phones Miranda to tell her the news and they agree to meet at a gym in town, coincidentally the same one he attends for his self-defense lessons with Xara. That's how he meets Xara's Angels, the name given by the gym's owner to a group formed by Xara, Miranda, Elsa, Jessica Springfield and also Theresa, the waitress at the Delfinos restaurant. After the introductions, they ask him how has he managed to find Chloe so quickly. At first, Paul tries to hide his power, but Theresa tells him about her own, and Paul confesses. Xara defines him as a "Finder", and Paul is surprised when, for the first time, he sees his power working on other people besides Chloe, as he can see a color around Xara and Elsa, too. Then Miranda tells Paul that, until recently, they had a mole called "YellowFever" within Morland's organization, and Paul is surprised that they don't know the mole's real identity, as it seems obvious to him that it was Chloe herself. Miranda looks floored, as she didn't make the connection before; then, Paul agrees to try to bring Chloe to the gym without telling her anything about what is going on, so that she can confirm whether she was indeed "YellowFever".

During their lunch appointment, Chloe tries to seduce Paul to help her deal with her father. But Paul assures Chloe that he wants to help her because he loves her, not in exchange for the sex she denied him when they were younger; embarrassed, Chloe decides to trust him and agrees to meet this mysterious group that, according to Paul, also wants to help her. After the initial shock when she sees who these people are, Chloe ends up confirming that she was the mole "YellowFever", and this confession makes Miranda leave the room, crying. Paul goes after her to comfort his friend, and Miranda tells him that she feels horrible for holding such a grudge against Chloe, now that she realizes her old friend is actually a hero who was already trying to stop her father. While the two women talk things out, Paul returns to the others and learns that Morland has the power to foresee the consequences of his actions; however, when Chloe intervenes in those actions, the consequences become unpredictable for Morland, which makes her enormously valuable to fight him.

Paul then takes Chloe home. There, the girl gets a haircut to recover the look she had in high school, and they end up making love as if this was the first time for both of them. The next morning, Miranda shows up at their door with a plan to learn what is Morland exactly plotting, since Chloe only had partial information regarding her own missions and does not know his overall plans. After placing a tracking beacon under Morland's limo, Paul manages to see Chloe's father and his bodyguard Crow, and this allows him to "tune in" his power to them. That same Saturday afternoon, when he confirms they have left their mansion, Paul and Chloe go there to look for clues, as Paul will be able to detect when Morland is coming back. The couple manages to gather evidence that indicates that Morland is trying to influence the mayoral election so that a candidate, Anne Kruin, whom he controls because Crow is poisoning her with a substance of her creation, is elected Mayor. But in the building's basement, used as dungeons, Paul also discovers a portal to another dimension, from which Morland, Crow, and Xara are from, and where Paul's powers, as well as the ones other people in Sangrive have, are originated.

On Sunday morning, when Paul and Chloe get to the gym to meet the rest of the group, they find that the owner has been sedated and Xara has been kidnapped by Crow and Morland's son (and Chloe's brother), Charles. After verifying with Paul's power that Xara is still alive and probably kept in the dungeons of Morland's mansion, the group comes up with a plan to rescue her immediately. Paul and Chloe sneak back into the mansion and manage to get down to the dungeons, where they find Xara sedated. Paul phones Elsa and asks her to enter Xara's dreams; Elsa, who is fighting Morland's muscleman with the rest of the group outside the building, looks for a safe place to fall asleep and manages to wake Xara up. Xara then decides to take action and runs with Paul and Chloe to catch Morland and Crow.

When they find them, and given that Chloe's presence prevents him from knowing for sure the consequences of his actions, Morland escapes through a secret passageway to the portal room in the dungeons, while Crow, whose power is to create visual illusions, stays behind to fight against the same Xara she blinded some time ago. Paul and Chloe run after Morland and corner him before he could flee to his homeworld; however, Chloe is unable to shoot him, and Paul tackles him down and knocks him out, his punches born from the rage he feels for all the bad things Morland has done to his daughter. Chloe manages to stop her boyfriend before he beats Morland to death, and then Xara shows up carrying Crow's unconscious body. With her mission finally accomplished, the blind woman says goodbye to Paul and Chloe and leaves with her prisoners back to their world.

Meanwhile, the fight outside the mansion doesn't look good for the protagonists of the previous games. But, with Miranda apparently unable to find a solution despite her power, Jessica comes up with the idea of using hers and sings a lullaby that puts everyone involved to sleep. Only Miranda, who is unable to sleep, and herself are left standing; although Charles manages to escape in a car.

Non-Canon Paths
Saving Chloe is structured in a branched way, with choices driving the player away from the canon path to explore up to 9 different, non-canon paths; some of those alternative paths are also branched. As the authors state at the end of each path, players are encouraged to pick their favorite route, although further titles will be built from the canon path for obvious continuity reasons.


 * Serena: After talking to Miranda in the first scene, Paul chooses to go to work first instead of immediately starting to look for Chloe. In his office, he meets his co-worker Serena and tells her about the whole situation. Serena, a great friend of his since their college days, knows perfectly what Chloe still means to Paul, as she has seen him ruining all his relationships due to that unsolved issue from his past. But, while talking to her, Paul says that he's no longer in love with Chloe, but just angry at himself for the way he managed that situation with Morland. Then Serena confesses that she's not a lesbian, as Paul always believed, but bisexual: she actually loves him so much that never tried to tell him, as she thought Paul would have never chosen her over Chloe. That's why she has only had physical relationships with women, as this lets her think she was staying emotionally loyal to Paul. Shocked, Paul admits that he feels attracted to Serena too, but never took the step as he was sure she was gay. Finally knowing their true feelings for each other, Paul phones Miranda to tell her he's not going to look for Chloe and starts a relationship with Serena on the spot; the game ends with them getting married.


 * Second Chances: This path starts with Paul going to work after talking to Miranda. In this case, Paul says that Chloe was much more than just a frustrated teenage crush, and Serena encourages him to go and look for her, without confessing her true feelings for him. Using his power, Paul arrives at Chloe's hideout, where a suspicious Chloe welcomes him pointing a gun at him. Paul manages to calm her down, swearing he's not working for her father, but he then realizes that her gun was loaded, and Chloe was willing to kill him for real. He understands that she is no longer the sweet young girl he was still pining for, and walks out of her apartment. Hurt and confused, he phones Serena looking for his friend's support, and they meet at the park. There, Paul states that he must move on and start looking for a girl as nice as Serena, but straight; Serena finally confesses her love for him and they rush to her apartment to immediately start making up for all those years they've lost. The end of this path is, again, their wedding.


 * Hero: This path can be triggered by several actions. For instance, after meeting her in the morning, Paul can think that Miranda doesn't have Chloe's best interests at heart, so he decides to look for Chloe immediately, but, instead of waiting for her at the coffee shop to make their meeting look accidental, he goes up to her apartment right away. Alternatively, he can go to work first, and then be encouraged by Serena to go and look for Chloe. Either way, after being threatened by Chloe, he stays with her and they go out for a walk. Chloe tells him how miserable her life is, and Paul suggests running away together, without mentioning Serena at all. Chloe is visibly excited, and they agree to meet again the next day. Paul spends that afternoon getting ready to leave Sangrive, but thanks to his power he detects that Chloe is no longer at her safehouse, but moving towards her father's mansion instead. He phones her, and Chloe says she needs to take care of something before leaving. Fearing she might be about to do something dangerous and stupid, Paul runs after her and gets to Morland's mansion, where he finds Chloe pointing her gun at her father. Morland tries to convince Paul to help him and disarm Chloe, but Paul uses his power and sees that an invisible Crow is about to kill Chloe. He tackles Morland's bodyguard and, during the fight, Chloe instinctively shoots her father, killing him. Crow takes advantage of the confusion to run away, and Paul and Chloe do the same, starting a new life somewhere else, as they had already planned.


 * Three: In this path, Paul goes to work and, after talking to Serena and telling her that he still loves Chloe, he gets to Chloe's safehouse. After calming his former girlfriend, he decides to stay by her side to help her, and they go out for a walk. While catching up, Paul mentions Serena's existence and their solid friendship, and Chloe tells him about her miserable life; he then offers to run away with her, which Chloe accepts to do the next day, but not before meeting Serena for dinner. During that dinner, Chloe clearly sees that Serena loves Paul, so she feels it wouldn't be fair to run away with him, breaking Serena's heart. Paul is shocked too, as he also feels something for Serena but never thought she could be actually in love with him. As a solution, Chloe suggests a polyamorous relationship, which they decide to test right there by having a threesome. The results are more than satisfying, so the three of them end up running away together.


 * Four: This path starts when Paul, after going to work and then running away from Chloe's apartment due to her pointing a gun at him, chooses to phone Miranda instead of Serena. They agree to meet at the gym, as in the canon path, but this time they need to come up with another plan to stop Morland, as using Chloe is no longer an option. Sensing that Xara feels attracted to Paul, Miranda jokingly suggests a double date at Morland's casino, with Paul and Xara and Lucas and herself. Paul thinks it wouldn't be a bad idea after all, but they decide to go to a restaurant instead, where Xara accidentally confesses her origins in the parallel universe. She then tells them how she and her partners in the army used sex to blow off some steam, and, as Miranda always felt attracted to Paul, the four of them eventually agree to a group sex session. After that experience, the ending shows that, without Chloe, Xara's Angels just can't stop Morland, and Paul and Xara eventually move to another part of the country to live together, away from him.


 * Martial Art: In this case, after going to work first and then realizing Chloe is no longer the girl he loved, Paul goes to the gym to meet Xara's Angels. Miranda suggests the double date, but Paul prefers to be alone with Xara. At the restaurant, while she's trying to put into practice all that Lucas is teaching her regarding social skills, Xara accidentally confesses her real origins in the parallel universe, and then she explains why she is trying to stop Morland. That night, Elsa appears in Paul's dreams and lets him see Xara's punishment dream, in order to make him realize what Xara is actually going through every night. The scene depicted in this dream is basically the same that can be seen in the short story Royal Guard (2016), but it takes place on a spaceship instead. After watching how Crow blinded Xara, Paul is also able to see how Axis ordered Xara to chase Morland afterward, imposing her this punishment that would only be lifted when she brings Morland to their world's justice. Paul wakes up and goes immediately to the gym, where Xara lives, and finds her training in the dark, naked. She says that the punishment always leaves her frustrated and she needs to work out in order to calm herself down; Paul offers to spar with her and, after an energetic sex scene, the ending shows how their group is unable to stop Morland, and Paul and Xara eventually decide to give up and move up north to start a new life together.


 * Distrustful: Following the canon path, when Paul learns about the mole called "YellowFever", he immediately remembers a scene from his youth days, when Chloe was telling her friends how she was too scared by her father to even go to visit her mother, who was severely ill. Paul quickly understands that this mole has to be Chloe, and can't believe Miranda has never realized it. So he thinks she's hiding that info from her group because she actually wants to hurt Chloe and decides to be cautious: he doesn't tell Xara's Angels that Chloe could actually be "YellowFever" and, when he visits Chloe for lunch, he tells her that he doesn't trust those girls. Chloe tells him that she hurt Miranda badly, and their friendship can't be fixed. Chloe never goes to meet Xara's Angels, but Paul still wants to fix the situation between Chloe and Miranda, so he goes to Elsa to try to get a better understanding of their fallout. Eventually, Elsa tells him about the powers all of them have, and she offers to sneak Paul in Chloe's dreams so that he could see what happened between the former friends. That night, Paul watches a recreation of the sexual experience Miranda and Chloe shared back in the day (the same scene that was hinted in Finding Miranda post-credits scene), and then he learns that Chloe went to visit Miranda daily after accidentally putting her in a coma. Still, Miranda never forgave her, and Paul realizes the huge effort that it would take to fix that broken friendship. But then Chloe appears in his own dreams and thanks him for all he has done for her: Chloe admits she was planning to seduce him so that he could help her to kill Morland, but by refusing to have sex with her, Paul has made her realize that there's still good, caring people in the world. So now she has decided to just run away, alone, and start a new life in the other side of the world, where nobody would ever find her again; not even Paul, whose power has a limited range. Using a spell she learned back when she was trying to steal the "Morpheus" from Elsa, she makes Paul fall into a deep sleep, and when he finally wakes up, he can't track Chloe's location with his power anymore. The credits scenes show Chloe working as a prostitute in an Eastern country.


 * Planless: In the canon path, Chloe finally admits she was "YellowFever" all along, and Miranda quietly leaves the room, crying as she realizes she has been extremely unfair to her former friend. However, Paul decides to stay with Chloe instead of comforting Miranda, and Miranda eventually leaves the gym. Jessica asks Chloe for more details about her miserable life, and she then comes up with a plan for Paul to tune in his power to Morland and Crow: admitting she's a voyeur, Jessica tells them about an apartment she used to visit with her former boyfriend, Charles, from where they were able to see Morland having sex with Crow. Chloe knows that place too, and the three of them go there. While waiting for the perfect chance, they start talking about their sexual experiences; when Paul finally gets to see Morland and Crow and check that his power works on them, Chloe is so excited that they start making out in front of Jess, and things escalate. The couple's first-ever sexual encounter, however, is cut short, due to Charles showing up unexpectedly. Fortunately, Chloe reacts quickly enough and they are able to catch her brother. When they realize he's not going to betray his father, Jessica knocks him out and Chloe and Paul decide to run away from Sangrive.


 * Evil Chloe: While most of the paths could end in negative ways, that go from Paul staying alone to Chloe (or even Paul himself) being killed, there's also a particular path that ends with Paul dead, no matter what. It derivates from the canon path, when Paul goes to the hotel to meet Chloe for lunch. She welcomes him in her underwear and seems clearly willing to make love to him; Paul, who never went beyond kissing her when they were a couple back in their high school days, happily accepts her offer. During the sex scene, Chloe convinces a totally dazed Paul to kill Morland; afterward, she looks for a gun for Paul and they immediately depart for Morland's mansion. While Crow and Chloe fight, Paul eventually shoot Morland, killing him. Then, Chloe reveals her actual plan: after having been abused again due to her last failure with Jessica, she was considering whether she should run away or just accept her ill fate and focus on the family business instead of trying to oppose her father; her beloved Paul using her to satisfy his urges as everybody else finally convinced her that she should be just as vile as her father. Now, she intends to accuse Paul of raping her before killing Morland, so that she can get away with killing Paul in self-defense. After ensuring Crow's future loyalty to her, Chloe just shoots Paul and the game ends. Unlike the rest of non-canon paths, this path doesn't unlock any achievement.

The Parallel Universe
Being the ending point of the Elsaverse first story arc, Saving Chloe had some explaining to do, as previous titles had raised several questions regarding worldbuilding. The answers are scattered through several paths, but most of them are, logically, contained in the canon route. When she leads Paul to the portal room in her family mansion's dungeons, Chloe explains that Morland, Crow and Xara all come from a parallel universe in which Morland was a king; bored on his throne, he devised a plan with his enemies to betray his people and open a portal that would allow him to travel to this world to enjoy another rise to the top, but keeping it always open in case things went wrong and he had to return. Chloe also says that his father's allies are spending a huge amount of energy and resources in order to keep the portal constantly open; as a side effect, the powers that are common in the other world are leaking into this one through this open portal, which is why some people from Sangrive have theirs, despite not being related to the other universe at all.

Xara, on the other hand, is an agent sent to bring Morland and Crow to their world's justice. From Xara's focused paths, players get to know that the war started by Morland to facilitate his plans was still going on when she was sent to Sangrive, although her people were on the verge of losing it definitely. Her mission is, in fact, a desperate attempt from her Commander, Axis, to save at least a tiny bit of her own reputation, since her bad choices have led their people to that critical situation.

Although in the short story Dream Master (2017) it was already mentioned how time on Earth moves faster than in the other universe, which means that a whole day in Sangrive is just a few minutes there, in Saving Chloe a side effect of this is unveiled: as a result of that difference, it looks that Morland and Crow do not age at all despite having been in Sangrive for more than thirty years. Being the daughter of a human woman, Chloe ages but more slowly than a normal human being; and since Elsa, who is also a descendant of someone from the other universe, ages at a human pace, it's fair to assume that her ancestor traveled to this world long ago, which points to that ancestor being presumably Troi, the protagonist of Dream Master. While talking to Paul in one of her focused paths, Xara blames herself for not dutily reporting that difference on time speed when she was on Earth for the first time to catch Troi, as Morland has taken advantage of all those years that passed in Sangrive before she was sent to chase him: she's only been in Sangrive for a bit more than a year.

Achievements
In Saving Chloe, players can get up to 9 achievements. They are unlocked by reaching the succesful ending of each one of the different paths, excluding the one in which Chloe ends up killing Paul.
 * Serena
 * Second Chances
 * Hero
 * Three
 * Four
 * Martial Art
 * Ditrustful
 * Planless
 * Canon

Getting all of the achievements unlocks a bonus scene.

Post-credits Scene
Saving Chloe post-credits scene takes place some weeks after the end of the canon path. While rescuing Xara from Morland's dungeon, Chloe found the sedative Crow offered to Miranda in Finding Miranda post-credits scene. Chloe gave it to Miranda, and now, after some time studying the recipe, Miranda has finally tried the sedative and is sleeping at last. However, Chloe is extremely nervous, as she fears Miranda may never wake up again. Paul and Lucas, who are with her guarding Miranda's sleep, try to calm her down, but Chloe doesn't feel relieved until Miranda finally wakes up and thanks her friend for bringing her the sedative.

Bonus Scene
The bonus scene that is unlocked by getting all 9 achievements in Saving Chloe is a big dream orgy in which the four female main protagonists from the first four games in the Elsaverse are involved. The event is set up by Chloe, as a reward for Paul for saving her and, in a way, all the rest of the girls, from Morland. She meets with Elsa, Jessica, and Miranda to ask for their permission to use her knowledge of dream spells to create some facsimiles of them, but Elsa offers to take care of that part, as she would be able to create better facsimiles, as well as a more pleasurable overall experience. Miranda, however, asks if she could be present in her real self, as she always felt attracted to Paul and wants to experience how those shared dreams actually work. Then Jessica asks Elsa if she could be present too, but watching the action from the sideline to cater to her voyeuristic side. Of course, Elsa accepts all those suggestions, and during the orgy she even creates a facsimile of Marc so that the real Jessica can feel even more pleasure. At one point, the real Chloe moves away from the dream orgy, leaving behind a facsimile of hers, and goes to talk to Elsa to apologize again for what she did to her when she was trying to steal the "Morpheus". Elsa, however, doesn't accept her apologies, and thanks her for everything instead.

Sex Scenes
Saving Chloe contains up to 13 sexual scenes. However, the game's branching structure means that those scenes are scattered through the multiple paths: canon path has four sex scenes (plus another one, if the bonus scene is considered part of the canon), while non-canon paths have just one scene each, except the "Hero" path, that is totally sex free.

Saving Chloe has no gallery of scenes. The only replayable scene is the bonus scene unlocked after getting all of the achievements. However, the three short scenes during the mansion exploration can be played as many times as desired during that free-roaming section.

Characters
''This section tries to explain the characters' involvement in the game's plot. For a full profile on them, please check their page on Category:Elsaverse Characters.''

Most of the main characters from previous games make an appearance in Saving Chloe, both on canon and non-canon paths, and there's also some new character brought into the mix.

Main Characters

 * Paul is the player's character (PC). He's a kind man who works as a lawyer for a small charity that helps abused women, and he doesn't deny that the way he was forced by Chloe's father to stay away from her has contributed a lot to build his character that way: even though he couldn't act back then after receiving an unequivocal death threat, he hasn't stay quiet against injustices since then. However, he hasn't got over that traumatic separation, as his love life is plagued with failed relationships due to his inability to forget Chloe and move on: he has even rejected some job offers from big firms to stay in Sangrive, near her. He has a great friend, Serena, he met at college; she is his co-worker now and is secretly in love with him, albeit she made him believe she's a lesbian, as she was certain Paul would never choose her over Chloe. Not many hobbies of him are disclosed; the only non-work related activities ever mentioned in the game are his presence in Xara's self-defense lessons, and his cooking skills: in both cases, his job played a key role in his choice, as he needs some basic fighting skills to deal with furious husbands and doesn't want to be like one of those men who can't even feed themselves but still abuse their wives. The main difference between Paul and the other MC in previous games, however, is that Paul has a power: he can see a color spot in the general direction in which people from the parallel universe and their descendants are located, within a limited range of several miles. At first, he thinks this power only works with Chloe, his teenage crush, and calls it "Chloe-vision"; but after learning from Xara he's actually a "Finder", Paul starts to use the term "Finder-vision". In non-canon paths, Paul may end up in a happy and rock-solid relationship with either Serena or Xara.


 * Chloe Reyes is the canon love interest (LI) in the game. An old known character from previous games, in Saving Chloe she is unveiled as the main protagonist of the whole saga, which was originally created to tell her story arc, going from a villain to a victim and then revealing herself as the true hero. Despite fearing him during her youth, Chloe has been actively fighting her father ever since she put Miranda in a coma, as she realized that Morland would never be sure of what to do with her, as his foreshadowing power doesn't work if she's involved. Her sabotages, seen as simple failures by Morland, have caused her lots of physical pain, as Morland tends to whip her right arm as a punishment, her tattoos not totally covering the scars. It was already known that Chloe was usually forced to have sex in her missions; in SC she admits she sometimes had to use more extreme ways to get the job done. However, she is still a kind woman who only wants to be free and to live following the moral compass her mother gave her; thanks to Paul, Xara, her old friend Miranda and the rest of Xara's Angels, she is finally able to achieve that... unless the player decides for Paul to explore other options, or to just use her as everybody else does, pushing her to follow in her father's footsteps.

Also Starring

 * Serena is one of the alternative love interests in the game. She is introduced as Paul's best friend since they met in college, about ten years ago; when Saving Chloe starts, they work together as lawyers at the same institution. She's also a house music DJ and is said to have a distinctive British accent. Serena is bisexual; however, as she is secretly in love with Paul, she only has physical relationships with women, as this makes her feel she's being emotionally loyal to Paul. She never confessed her true feelings for her friend, as she's positive Paul wouldn't be able to reciprocate because he is still pining for her high school girlfriend, Chloe. Unaware of this, Paul thinks she's gay and has never told her that, actually, he feels attracted to her. This relationship can be explored in several non-canon paths.


 * Xara is one of the alternative love interests in the game. She's another character already present in previous games, and SC unveils her origins in the parallel universe and the true nature of her mission in Sangrive. Although her social skills seem to be slowly improving thanks to Lucas' training, she's still clearly out of her element when it comes to interacting with people. The canon path shows that she hasn't told her recruits absolutely anything about her, not even that she already knew Paul from her self-defense lessons, which causes the girls to get angry and suspicious of her; even more so when she prefers not to explain why Paul's power works on Elsa and herself but no with the others, despite being obvious that she knows the reason. On her focused non-canon paths, after she accidentally confesses her real origin, she explains she hasn't any powers, as her amazing fighting skills are just a consequence of intensive training since the age of 3. Paul can also watch in her punishment dream the moment when Xara was blinded by Crow, and how her commander, Axis, ordered her to chase Morland down while imposing her that cruel punishment for letting Morland and Crow escape. A punishment that always leaves her terribly frustrated, because she has to relive night after night not only the moment she was blinded, but also the moment she was betrayed by her leader, Morland, whom he trusted so much that she lowered her guard and let Crow sneak behind her without noticing.


 * Miranda is Paul's and Chloe's best friend from high school, and the one who came up with the plan to use Chloe as a new source of information after the mole "YellowFever" became useless. She has changed so much since those school days that Paul doesn't even recognize her at first. In the non-canon paths she states that, during high school, she was attracted to Paul because he was one of the few people who treated her well, which explains her willingness to have sex with him both on "Four" path and in the bonus scene. In the canon path, Miranda suffers a severe blow when she realizes that Chloe is actually a hero who has been always helping them to take Morland down: she feels terrible with herself for holding such a grudge against Chloe and never accepting her sincere apologies and excuses; fortunately, and thanks to Paul's intervention, the old friends get reunited again. Her inability to identify Chloe as "YellowFever" sooner, as well as certain difficulties manifested when elaborating the plan to gather evidence at Morland's mansion and to put an end to the final battle, prove that her sleep deprivation is affecting her sanity but also her power's effectiveness. Finally, thanks to the recipes developed by Crow for her poisons and sedatives, she manages to fall asleep at last.


 * Morland Reyes is the main villain of the game and the whole saga. In Saving Chloe his origins are totally unveiled: he's a king from the parallel universe who got bored of power and decided to experience again his rise to the top somewhere else, arriving on Sangrive more than thirty years ago and slowly making his way up on the social and economic ladder. He's now a powerful tycoon who is trying to influence the Mayoral election to put a puppet of him as the city ruler. His foreshadowing power lets him choose the best course of action to reach his goals unless Chloe is involved: this causes him a serious inconvenience, as she's the only element that could prevent him from succeeding in his endeavor. That's why, through fear and violence, he tried to make her totally submissive to him since her childhood, but uses her only for minor missions, keeping her literally on a leash, as he can never know whether her failures are intentional or just accidents he simply couldn't foresee. After her last failed mission and consequent punishment, Chloe hid from him, just to show up again to free Xara and, finally, help her to bring Morland to their world's justice. When he learns her daughter was actually working against him, he can't help feeling a bit proud of her. On other non-canon paths, he either becomes totally out of reach for Xara's Angels, or ends up killed.

Other minor characters
Listed by alphabetical order, these are other characters that appear briefly or play a minor role in ''Saving Chloe':


 * Anne Kruin doesn't appear physically in the game, but she is mentioned as the Mayoral candidate Morland is trying to control with bribes and, especially, with a poison made by Crow.


 * Atlas is Morland's driver and muscleman. He's said to be unnaturally strong, with his mind addled due to Crow's doing. Atlas is extremely loyal, but also kind and protective of Miranda, who seems to have a friendly relationship with him; she takes advantage of it to distract him so Paul can place a beacon under Morland's car. In the final battle, he's able to deal with the entire group of heroes, until Jessica puts him to sleep with her lullaby.


 * Charles Reyes is Morland's son and Chloe's brother. On different paths, it's stated that he is not affected by other people's powers; it's also said he is infatuated with Crow and that he infected his own mother with scarlet fever, causing her death. In the canon path, he cooperates in kidnaping Xara and manages to flee in a car after the final battle.


 * Crow is Morland's bodyguard and sexual partner. She came with Morland from the parallel universe and has the power to create visual illusions, including that of becoming invisible for others. She's a maniac, ruthless assassin who takes subjects to the mansion's dungeons to experiment with potions and poisons. In the canon path, she sedates Xara, as well as the gym's owner, but ends up losing in a sword fight to her, as Xara can't be affected by her visual trickery.


 * Elsa is unveiled in SC as a far descendant of someone from the parallel universe, although she's not aware of this. On canon path, her main interventions take place at the very start, when she is seen spying on Paul's dreams to make sure he's the man they are looking for, and also during the final battle, when she falls asleep to try and wake Xara up so that she can be rescued from Morland's dungeons. On non-canon paths, she helps Paul to get a better understanding of different girls' situations, by sneaking him in Xara's and Chloe's dreams. She also set up the dream orgy in the bonus scene.


 * Jan van Bruyn is a former boxer and the current owner of the gym where Xara lives and teaches her self-defense lessons. He's the one who named Xara's group as "Xara's Angels". On canon path, Crow sedates him when he walks on Charles and her abducting Xara, and he then volunteers to go and fight for her freedom. On non-canon paths, it's stated that he was a victim of Morland's plots back in the day, as his pro career was ruined after being falsely accused of accepting bribes to lose a fight.


 * Jason is Elsa's boyfriend. He appears in the final battle, protecting Elsa when she falls asleep to wake Xara up. Jason can also be seen coming out of Elsa's bookstore in one of the non-canon paths, with her girlfriend looking suspiciously flushed right after their meeting.


 * Jessica Springfield is the singer of Mayhem rock band and, as it's known from Redemption for Jessika, she has the power to influence people's mood with her singing. In Saving Chloe canon path, she's seen humming to calm Paul when Xara's Angels suggest they suspect he has a power; she then puts the final fight to an end by singing a lullaby. In the "Planless" path, she confesses her voyeurism, stating that her boyfriend, Marc, allows her to watch other people having sex when she's away on tour.


 * Lucas is Miranda's boyfriend. He's mentioned in the canon path as part of the distraction planned to help Paul and Chloe to rescue Xara, by riding his motocross bike on Morland's lawn. His work to help Xara improve her social skills is also mentioned in the first scene, when she thanks Elsa, and also in Xara's focused non-canon paths. He also appears in one of them, taking part in the double date and in the subsequent group sex scene with Miranda, Xara, and Paul.


 * Marc is Jessica's boyfriend. He's briefly seen in the final battle, and a facsimile of him is summoned by Elsa during the bonus scene to please Jessica while she watches the orgy. On "Planless" non-canon path his girlfriend says he totally understands her voyeur tendencies and lets her explore them while she's away on tour.


 * Takada sisters are three amateur motocross riders, Lucas' respectful rivals on those races, who are hinted to take part in the distraction outside Morland's mansion during Xara's rescue mission.


 * Theresa is a waitress at the Delfinos restaurant, and also a member of Xara's Angels. She's the one chosen by the group to ease Paul in by confessing her own power, as she can see a tint of green colour when people are saying the truth, a red one when they are lying, and a mix of both when they are being evasive. This explains her previous appearances in the saga, in Dreaming with Elsa (2015) and Redemption for Jessika.

Design and Gameplay
In their constant search for the most satisfying gameplay technique, Tora Productions introduced some big changes in Saving Chloe, opting for a branched structure with multiple paths, and getting rid of the classic system of having a score tracking right and wrong answers: choices made at different moments of the story are the only elements that determine the outcome.

Structure and Paths
While Elsaverse's fans loved the first titles in the saga mostly due to their well-developed narrative and compelling characters, others criticized those games because players couldn't really act as they'd like, as choosing the right answers was needed to advance the story and, except some minor game over routes, they were forced to pursue just one love interest even though they may have liked other characters better. But, as Tlaero stated during Saving Chloe development period, "agency is in direct conflict with storytelling": letting players make choices that effectively alter the story necessary means that this story must be shorter, as the alternative choices must also be developed as different stories, and development time is limited. The fact that the whole Elsaverse was actually planned as Chloe's redeeming story didn't help either, as there had to be a well-defined canon route throughout the whole series, despite players' actions.

However, with SC being the last episode of this planned story-arc, it was a bit easier to experiment and let players get a different ending for the saga according to their choices and preferences, even though this would mean creating shorter paths. So paths is what Tora Productions created: up to ten different routes can be explored, with a branching structure that makes every choice matter, as there are choices that lead the player to a different path, while other choices determine whether players will get a successful ending on that path. Besides the canon ending, Paul can end up getting married to Serena, running away with Chloe or with both Chloe and Serena, starting a new life with Xara and away from Morland, being left alone by Chloe after helping her realize life is still worth it, or even dead.

Some paths are longer than others, and some are just slight variations of other paths, but, in each one of them, players get to know some aspects of the overarching story and the world in which the Elsaverse is set, as well as some details about its characters. This info helps to explain some events and reactions seen in previous games, and can be also useful to get a better understanding of future titles: even though there's only one canon path, in which Paul helps Chloe to get free from her father's grip and Xara gets back to her world with her mission accomplished, the feelings and some of the stories told in other paths are also real in the Elsaverse.

Gameplay
Regarding gameplay elements, Saving Chloe is also totally different from previous titles in the Elsaverse. The score was removed, and saying nice things to the love interest is not relevant anymore to succeed: actions and words chosen at critical points are the elements that determine which path is taken and what's the final outcome for that course of action. All those game-changing choices are presented as a dichotomy, with two alternative options available to pick from. But, in order to help immersion, players are also given the option to shape Paul's character as they see fit, by freely choosing between a funny, a romantic, and a supportive line in some dialogues; these characterization choices only add some flavor text and don't have any impact in the overall outcome. The reasons behind all these changes were explained in an insightful post a few days before the game's release.

Another innovation regarding gameplay is the free-roaming section included in the canon path, when Paul and Chloe sneak into Morland's mansion to search for clues about his plans. Players are free to explore the three-story building, with no time limits. In this section, the original HTML version included some "point&click" elements to find clues and navigate the rooms; these elements were removed for the 2021 Ren'Py release, in which all available options are displayed on text.

Technical Aspects
The game was originally created with Tlaero's own software, "Adventure Creator", and released in HTML format in 2018. Pictures could be displayed in 3 different sizes, according to the player's preferences, and rollback was not allowed. Ren'Py version (2021) incorporates this engine's usual mechanisms, like rollback and unlimited save slots (the original HTML version only included 3 save slots plus a quicksave slot).

Visually, the screen is divided into three areas. Over a black background, the exposition text and dialogues appear in a classic narrative prose style, above the pics. Images take the screen's centre, while the lower part of the screen is reserved for player's choices.

The game has no sounds at all.

Related Stories
With Saving Chloe being the climax of Elsaverse's first story-arc, basically every other title released before this one could be considered a 'related story'. All those games and short stories build up the conflicts that are finally solved in Saving Chloe canon path, so it's almost mandatory to play and read them before playing SC, although it's possible to enjoy this game as a standalone title, as the basic info needed to understand the story is all there. In the same way, next titles in the Elsaverse use Saving Chloe events as a starting point, making it recommendable to play SC first. Some of those titles are totally or partially focused on Saving Chloe main characters. For more details about these stories, please check each title's wiki page.

Demon Guard
Demon Guard (2019) is a short story, totally text-based, that tells what happens to Xara immediately after returning to her homeworld with Morland and Crow as her prisoners. The story sets the canon of the parallel universe, with several sentient species from various planets coexisting and fighting in a classic space opera context in which powers are relatively common but, oddly enough, gunpowder and firearms are not known. After fighting her way out of the space station in which the other end of the portal is located, and rescuing Sa'al, the female slave who was in charge of keeping it open, on the process, Xara brings Morland and Crow to Axis and demands her to lift her punishment; however, the Dream Master who imposed that punishment, the only person who could remove it, has just died. Devastated as she now must endure that punishment dream for life, Xara is licensed and given a spaceship she uses to wander around the galaxy; while trying to find a new place in the world, she slowly starts to develop some feelings for Sa'al she can't understand. Demon Guard is composed of two chapters, and was left on hold after Tlaero's temporal retirement in April 2019.

Elsa's Nightmares
Elsa's Nightmares (2019-2020) is a visual short story that takes place some months after the events told in Saving Chloe. In this story is said that Chloe has taken care of Morland's legal business and is trying to use that economic influence for a greater good, and that Miranda is experiencing again some sleep deprivation issues, as the sedative is slowly losing its effectiveness.

Elsaverse: Transitions
Elsaverse: Transitions (2020-2021) is a visual short story that, among other things, tells how Charles Reyes, who was able to escape from SC final battle, is creating a group of people with powers to follow in his father's footsteps. Meanwhile, Paul proposes to Chloe, who accepts. It's also stated that Morland's puppet, Anne Kruin, has won the election, but Chloe has sent her the antidote for the poison Crow was using on her, and Kruin, who was actually a victim of Morland's schemes, is now willing to protect Chloe from her brother.

Chasing Beth
Chasing Beth (2021) is the sixth game in the Elsaverse. After getting Chloe back in his life, Paul left his job; his secret admirer, Serena, managed to move on and has fallen in love with another great man, called Joel Dresden. But when Paul tells her that he's going to marry Chloe, Serena realizes she has lost Paul also as a friend; fortunately, Joel is supportive enough to push her to talk things out and restore that friendship.

Other related stories

 * Dreaming with Elsa (2015) is the first title ever set in the Elsaverse. Following Morland's orders, Choe is trying to steal the "Morpheus", a magical book of dreams Elsa is hiding in her house. In order to get it, Chloe tries to manipulate Elsa's dreams to make her start dating a guy and leave momentarily her apartment, but Elsa dismantles her plans and learns how to use the book to become a Dream Master.


 * Redemption for Jessika (2016) is the second game set in the Elsaverse. In order to influence the Mayoral election, Morland used Charles to instigate a riot at Mayhem's concert to make their singer, Jessica Springfield, feel guilty about it, as she could be able to stop Morland's big next move. Then Chloe is ordered to make sure that Jessica doesn't recover from her depressive state, but she fails due to Miranda's intervention; eventually, Jessica saves hundreds of people in the bombing Morland was preparing.


 * Finding Miranda (2016) is the third game set in the Elsaverse, and it tells the story of how Miranda managed to stop Chloe, preventing her from hurting Jessica. In this game is revealed that both girls were once friends, and also that Chloe is secretly trying to stop her father.


 * Darkness Falls (2018-2019) is the fifth game set in the Elsaverse. During the two weeks that pass between the bombing at Mayoral rally and the events in Saving Chloe, Detectives Won and Blake, from the Sangrive PD, are trying to find evidences to prove Morland's involvement with the terrorist attack, but they can't find anything against him. When they talk to Morland, he tries to make them suspicious of Chloe, who at that time is hiding from him. On an unrelated case, they also meet Serena on her DJ side job. In the game's unfinished second session, that starts a couple of days after the end of Saving Chloe, detectives learn that Morland is missing, as well as Xara.


 * AAA (2018) is a novella that covers several eventful weeks in Sangrive, from the riot at Mayhem's concert to a few days before the start of Saving Chloe. In that period, Serena starts one of her casual lesbian flings with Amanda Reid, one of the protagonists.

Miscellaneous

 * Not only Paul is the first player's character with powers: his reaction in the canon path's final scene, when he tackles Morland and punches him several times, keeping at it even when Chloe's father is already unconscious, is actually the first violent act ever performed by a PC in the Elsaverse.


 * Even though Serena's role was originally intended to be limited to SC, Tora Productions' writer, Tlaero, found the model Mortze created for her so attractive that she decided to adopt Serena as a recurring character, and planned Chasing Beth (2021) story to revolve around her, trying to depict Serena in a happier situation with another man.